September 22, 2016

Supercell buys majority stake in Finnish game studio

The two CEOs, Johannes Vuorinen from Frogmind (left) and Ilkka Paananen from Supercell, have joined forces for the good of the gaming industry.
The two CEOs, Johannes Vuorinen from Frogmind (left) and Ilkka Paananen from Supercell, have joined forces for the good of the gaming industry.
Frogmind

Frogmind, a Finnish game developer behind the game Badland, has sold 51 per cent of its stock to the gaming giant Supercell.

It is the first major investment by Supercell in another game studio. Johannes Vuorinen, CEO and co-founder of Frogmind, is excited about the upcoming long-term partnership. In the company’s press release, he describes the news as, “the beginning of an epic new chapter for Frogmind and our games”.

“Partnering with the world’s top mobile developer, we can get help and information no one else knows better,” he notes.

Frogmind was founded in 2012, and the studio’s first game Badland was launched in April 2013. The game has been hugely popular among its 45 million players and critics, and for a premium mobile game it has been financially very successful.

Whilst working on Badland 2, Frogmind started to prototype free to play (F2P) game concepts, which impressed Supercell – as did the teams that developed them. The company will launch three F2P-games next year.

“With Supercell’s backing, we can think much more long term and be more ambitious with our games than ever,” says Vuorinen “We’ll be able to focus fully onto our games, worry less about finances and continue being an awesome place to work for our employees.

Frogmind will continue to operate independently under its own name, publish its own games and decide what games to develop. The remaining stock, 49 per cent, is to remain under the ownership of Frogmind’s employees.

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